Quality 3D renders used to be expensive & time consuming.
Introducing Altus – the world’s first multi-platform, high performance, Monte Carlo render denoising system
What is Altus and its benefits?
Altus is a denoising software for monte carlo based ray tracers used in 3D rendering pipelines. Altus takes feature and color information (AOV outputs) from existing rendering software systems and removes monte carlo noise in a very short time. The end result – user gets to render less, feed the noisy outputs to Altus and produce a high quality output. Altus CLI can be run as a post-processing plugin with existing render farm automation software such as Deadline, Muster or Royal Render. Altus can also run as a plugin with 3D modeling packages such as Maya, Max, Houdini, C4D etc. With Altus, you can:
✔ Save time – Altus gives you the quality you want, in a fraction of the time – at least 70% for pre-renders and 40% for final renders. Altus lets you generate fast, noisy renders with smaller samples per pixel (SPP) and filters them to product high quality images/animation.
✔ Reduce costs – at least 30% and in some cases 50%; costs include rendering personnel, computing for render nodes and IT/maintenance costs.
✔ Integrate easily – Altus seamlessly integrates into your render pipeline or workflow and accelerates Monte Carlo renders!
How does Altus Work?
Altus GUI (Windows only) Usage
Altus Command Line Interface (CLI) for Windows/Linux Usage
If you’re an advanced user or on Linux,
Who are our customers & what are they saying!
Any company with 3D rendering as part of their workflow or pipeline and experience long render times is our potential customer – our user base includes animation/VFX studios, advertising companies, architectural/engineering firms, scientific labs and gaming/VR firms. See what some of our customers are saying about Altus
“Altus saves on both OPEX and CAPEX!”